1. Which weapons to use after research is done:In regard to weapons, you will have to remember that everyone of your designs must be focussed when it comes to weapons. That means that if you want to put Homing Black Holes and Distortion Blasters on your ships, you should make one design for the Homing Black Holes and another for the Distortion Blasters.The main level 5 weapons are as follows:
Only these three weapons are really worth using for any race. Some psychic races may consider Psychic Weapons:
2. Which weapons to use during research:
Now there are a few things that you might want to use early
on in the start. When you abosolutely have nothing but
Nuclear Missles, Rail Guns and Lasers, you should build a
few destroyers (not to much) with Nukes, they will be your
meat shields in the coming battles. If you are a Psi race,
use Psi Blaster. After which you wish to get Fusion Missles.
These are far more effective then other weapons. Usually,
early on battles are all decided in the first volley and
there are no ships left standing to take advantage of the
faster weapons like Gatling Rail Gun.
|
| Name | Type | Level | Dice | Type | AR | Speed | Cooling | Angle | Range | Size | Prerequisite | Effects |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Laser | Beam | 1 | 2 | 4 | 100 | 1000 | 50 | 60 | 1000 | 25 | Laser | |
| Nuclear Missile | Missile | 1 | 5 | 5 | 100 | 50 | 200 | 180 | 1500 | 18 | Nuclear Power | |
| Rail Gun | Projectile | 1 | 2 | 4 | 50 | 200 | 30 | 60 | 800 | 30 | Quantum Physics | Shield Piercing +100 |
| Plasma Beam | Beam | 2 | 3 | 4 | 120 | 1000 | 70 | 60 | 1000 | 28 | Plasma Mechanics | Shield Overheat Additional Damage to Bio Armor +100% |
| Crystal Laser | Beam | 2 | 4 | 4 | 120 | 1000 | 60 | 60 | 1000 | 30 | Crystal Manipulation | |
| Fusion Missile | Missile | 2 | 10 | 10 | 120 | 50 | 300 | 180 | 1500 | 33 | Fusion Power | |
| Gatling Rail Gun | Projectile | 2 | 3 | 4 | 50 | 200 | 17 | 60 | 800 | 50 | Inertia Control | Shield Piercing +100 |
| Mass Driver | Projectile | 2 | 4 | 5 | 60 | 200 | 50 | 60 | 800 | 32 | Atomic Manipulation | Shield Piercing +100 |
| Graviton Beam | Beam | 3 | 4 | 4 | 144 | 1000 | 55 | 60 | 1000 | 29 | Gravity Control | Shield Piercing +25 Armor Piercing +25 |
| Psi Blaster | Beam | 3 | 4 | 4 | 144 | 1000 | 72 | 60 | 1000 | 35 | Psionic Power | PSI PSI Empower +100% |
| Neutron Blaster | Beam | 3 | 5 | 5 | 144 | 1000 | 60 | 60 | 1000 | 38 | Quark Manipulation | Additional Damage to Bio Armor +100% |
| Nova Torpedo | Missile | 3 | 15 | 15 | 144 | 50 | 400 | 180 | 1500 | 38 | Novarization | |
| Kamikaze Conscious Torpedo | Missile | 3 | 10 | 10 | 200 | 50 | 330 | 180 | 1500 | 30 | Collective Unconsciousness | |
| Death Spore | Missile | 3 | 7 | 7 | 144 | 50 | 280 | 180 | 1500 | 30 | Artificial Life | Additional Damage to Bio Armor +700% |
| Gauss Cannon | Projectile | 3 | 5 | 5 | 83 | 200 | 35 | 60 | 800 | 51 | Matter Compression | Shield Piercing +100, Armor Piercing +25 |
| Phasor | Beam | 4 | 5 | 4 | 173 | 1000 | 40 | 60 | 1000 | 36 | Singularity Physics | Shield Piercing +50 |
| Tachyon Beam | Beam | 4 | 5 | 5 | 173 | 1000 | 54 | 60 | 1000 | 40 | Probability Mechanics | |
| Anti-Matter Missile | Missile | 4 | 20 | 20 | 172 | 50 | 480 | 180 | 1500 | 40 | Anti-Matter Power | |
| Reflexium Missile | Missile | 4 | 15 | 15 | 172 | 50 | 355 | 180 | 1500 | 40 | Artificial Singularity | Shield Distortion +30 |
| Psionic Pulse Shocker | Missile | 4 | 13 | 10 | 172 | 50 | 300 | 180 | 1500 | 32 | Psionic : Energy | PSI |
| Anti-Matter Cannon | Projectile | 4 | 6 | 6 | 90 | 200 | 30 | 60 | 800 | 50 | Nanoscale Robot | Shield Piercing +100 |
| Autofire Gauss Cannon | Projectile | 4 | 5 | 5 | 90 | 200 | 17 | 60 | 800 | 68 | Timespace Manipulation | Shield Piercing +100 Armor Piercing +25 |
| Oscillation of Dissonance | Beam | 5 | 7 | 7 | 200 | 1000 | 70 | 60 | 1000 | 50 | Universal Communication Protocol | Armor Piercing +100 |
| Psi Storm Launcher | Beam | 5 | 5 | 5 | 200 | 1000 | 50 | 60 | 1000 | 38 | Psionic : Matter | PSI |
| Time-Wake Homing Missile | Missile | 5 | 15 | 17 | 250 | 50 | 375 | 180 | 1500 | 50 | Timespace Manipulation | Shield Distortion +65 Armor Piercing +25 |
| Homing Black Hole | Missile | 5 | 40 | 31 | 250 | 50 | 500 | 180 | 1500 | 100 | Reverse Entropy | |
| Distortion Blaster | Projectile | 5 | 10 | 10 | 120 | 200 | 31 | 60 | 800 | 100 | Dimension Manipulation | Shield Piercing +100 Armor Piercing +25 Additional Damage to Bio Armor -50% |